The Cthulhu Calendar
Home
·
Blog
Add my event
The Dream-Quest of Unknown Kadath: Review
In "The Dream-Quest of Unknown Kadath," author H.P. Lovecraft takes readers on a fantastical journey through the realm of dreams. The protagonist, Randolph Carter, is haunted by recurring dreams of a magnificent city he cannot reach. Determined to uncover its secrets, Carter beseeches the gods of dream to reveal the city's whereabouts. However, instead of granting his request, the gods make the city disappear from his dreams entirely. Undeterred, Carter embarks on a perilous quest to find Kadath, the mountain where the gods reside.
Throughout his journey, Carter encounters various obstacles and allies. With his knowledge of Dreamlands customs and languages, he navigates the Dreamlands with relative ease. However, he must consult with dangerous beings to gather information. The Zoogs, a race of predatory rodents, lead him to Ulthar, where a priest named Atal reveals a mountainside carving of the gods' features. Carter deduces that the gods' mortal descendants may be nearby, providing a potential clue to finding Kadath.
Unfortunately, as Carter seeks passage to his next destination, he is kidnapped by turbaned slavers who take him to the moon. There, he is faced with horrifying moon-beasts, servants of the malevolent god Nyarlathotep. Thankfully, the loyal cats of Ulthar come to his rescue, delivering him back to a port city. Carter's journey continues as he finally discovers the carving that resembles the gods' features on traders arriving from Celephaïs.
However, his progress is halted once again when he is captured by faceless, winged creatures called nightgaunts. They leave him to die in the underworld, yet friendly ghouls, including Carter's friend Richard Pickman, help him escape. Together, they navigate the treacherous city of the man-eating Gugs and repel a Zoog attack with the assistance of the cats. Finally, Carter secures passage to Celephaïs, where he reunites with his friend Kuranes, who has become a permanent resident of the Dreamlands since his death in the waking world.
With his heart still longing for home, Carter boards a ship to Inganok. However, he is taken captive once again, this time by a merchant. The merchant and Carter soar over the Plateau of Leng, populated by horned humanoid beings, before reaching a monastery where the dreaded High Priest Not to Be Described resides. Here, Carter learns that the Men of Leng, who wear turbans to conceal their horns, are the slavers who had captured him. He also discovers that the nightgaunts serve Nodens, not Nyarlathotep, and that even Earth's gods fear them.
Filled with terror, Carter manages to escape the monastery and rescues ghouls from the clutches of the Men of Leng. Together, they launch an attack on a moon-beast outpost before heading to a nearby city. There, Carter enlists a flock of nightgaunts to transport him and the ghouls to the gods' castle on Kadath. After a long and arduous flight, Carter finally arrives at Kadath, only to find it empty.
As Carter despairs, a grand procession led by a pharaoh-like man arrives. The man reveals himself as Nyarlathotep and discloses that the city of Carter's dreams is actually his childhood memories of his home city, Boston. The gods of earth have claimed it as their home, forsaking Kadath and their responsibilities. Impressed by Carter's determination, Nyarlathotep grants him passage to the city to try and recall the gods. However, Carter soon realizes that he has been deceived and is being taken to the court of Azathoth at the center of the universe.
In a moment of desperation, Carter remembers that he is dreaming and wakes up, avoiding his impending doom. Meanwhile, Nyarlathotep broods over his defeat within the halls of Kadath, lamenting the return of the "mild gods of earth." Lovecraft's intricate tale weaves together elements of horror, fantasy, and cosmic dread, immersing readers in a world where dreams hold both peril and wonder. "The Dream-Quest of Unknown Kadath" is a testament to Lovecraft's ability to create atmospheric and imaginative stories that leave readers both enthralled and unnerved.